Info/MUD532014-11-19 21:18:42keeperx522011-12-05 17:47:16keeperx512011-10-26 14:28:44keeperx502011-10-26 14:28:04keeperx492011-10-26 14:16:14keeperx482011-10-26 14:15:20keeperx472011-10-21 18:23:39keeperx462011-10-21 18:17:52keeperx452011-10-21 17:54:43keeperx442011-10-20 18:24:06keeperx432011-10-20 18:22:19keeperx422008-06-12 09:39:09JohanMarcusson412008-04-27 16:21:57JohanMarcusson402008-03-31 12:35:03135ob.scansafe.net392008-03-28 18:46:55135ob.scansafe.net382008-03-28 18:46:24135ob.scansafe.net372008-03-27 22:05:03c-66-41-29-207.hsd1.mn.comcast.net362008-03-17 12:19:54135ob.scansafe.net352008-03-17 12:08:25135ob.scansafe.net342008-03-12 16:42:19JohanMarcussonheader332008-03-12 16:39:2364-129-101-66.static.twtelecom.NET322008-03-12 16:37:2064-129-101-66.static.twtelecom.NETRevert to revision 30.312008-03-11 22:39:01JohanMarcussonRevert to revision 28.302008-03-11 18:25:3064-129-101-66.static.twtelecom.NET292008-03-11 18:21:0864-129-101-66.static.twtelecom.NET282008-03-10 19:45:15135ob.scansafe.net272008-02-17 20:00:58localhostconverted to 1.6 markup262008-01-04 00:11:21JohanMarcussonkeeperx missing, mud offline252007-06-29 21:00:42rb.mypcguy.com242007-06-25 16:44:56rb.mypcguy.com232007-06-22 20:55:07mail2.mypcguy.com222007-06-22 20:52:48mail2.mypcguy.com212007-06-22 20:51:32mail2.mypcguy.com202007-06-22 20:50:28mail2.mypcguy.com192007-06-21 13:43:55JohanMarcusson182007-06-21 12:23:20mail2.mypcguy.com172007-06-21 12:16:12rb.mypcguy.com162007-06-20 21:12:07mail2.mypcguy.com152007-06-19 16:14:11rb.mypcguy.com142007-06-19 16:12:26mail2.mypcguy.com132007-06-19 16:08:15rb.mypcguy.com122007-06-17 16:30:11c-76-21-144-5.hsd1.md.comcast.net112007-06-16 15:44:39JohanMarcusson102007-06-15 20:18:45rb.mypcguy.com92007-06-15 19:02:00mail2.mypcguy.com82007-06-15 18:57:41mail2.mypcguy.com72007-06-15 18:52:25rb.mypcguy.com62007-06-15 18:50:22mail2.mypcguy.com52007-06-15 18:49:16rb.mypcguy.com42007-06-15 18:47:46rb.mypcguy.com32007-06-15 18:22:23mail2.mypcguy.com22007-06-15 18:18:31rb.mypcguy.com12007-06-15 15:24:47rb.mypcguy.comBlinkenMUD NO LONGER IN USE AboutBlinkenMUD is a MUD codebase derived from Rot1.4 which was a fork from RoM2.4b6 that started life as Merc, which is based on DikuMUD. This MUD now has lots of color. Type colour at the MUD command prompt to activate it. RulesThese are the rules of BlinkenMUD. For other matters, use common sense. All rules that apply to your shell apply to the mud. This means that any action that would be considered unacceptable by independence will also be unacceptable by me (KeeperX)When playing the mud please join the #mud channel in IRC. This is not required but strongly recomended. Limited player stealing or player killing. (don't be running around killing and stealing from each other all day) Sitting around idle with a client open is hazardous to your health. If we catch you doing it, you will lose half your playing time. No multiple logins, multiple playing, or helping your own characters with other characters you own -- by any arrangement. No kill stealing. This means you cannot attack a mob (mobil object such as monsters, guards, NPCs) someone else is fighting, unless they ask you to. Also avoid attacking fleeing mobs. Cheating will not be tolerated. This includes accepting favors from gods and exploiting bugs. If you find a bug, report it, then do not use it. How to playLogging inTo log in type startmud in the shell. That command will launch TinTIn++, a simple terminal based mud client. The actual TinTin++ command is tt++ <server> <port> but we created the startmud command to make it simple. If you're connecting from outside of Blinkenshell, you have to specify specify host blinkenshell.org and port 11675 to connect. Logging outSimply type quit at the prompt to exit the mud. To exit TinTin++ type #end. For more information about the powers of TinTin++ visit its wiki page. Creating a characterOn your first login you will be prompted to create a character. This process is simple enough until you get to the customization portion. Basicaly you pick a skill you want and add it by typing add <skillname>. Skills are paid for in creation points and the more skills you have the harder it is to level up. If you dont add the skill, you will never get that skill. The creation customization can be tricky. In-game Help SystemType commands for a complete list of commands, and help for the general help screen help <topic>. For more help, type for any command, skill, or spell. Also help on: DAMAGE DEATH EXPERIENCE NEWS STORY TICK WIZLIST Movementnorth south east west up downexits (shows obvious exits) recall (will return you to The Temple Of Mota) sleep wake rest standCommunicatingThere are several ways to communicate built in to the MUD. 'Gossip' the gossip channel is a global channel where what you type can be viewed by all. This is great for getting help when starting out or communicating with someone in annother part of the mud. To gossip just start your line with a period " . " 'Say' This is something said in the "room" you are in. It can be heard by everyone in the room. To use it start your line with a single quote " ' " There are other commands for communication as well. Use the builtin help to explore these methods. StatsIn the game you gave stats that you can train. Str determines how hard you hit and how much you can carry. Int determines how quickly you learn (i.e. progress in spells/skills) and how much mana you gain per level. Wis determines, to a degree, how quickly you learn and how many practices you get per level. Dex determines how much you can carry in your inventory and plays a part in dodging and parrying. Con determines how many hps you have and how many hps you gain per level. you should always train int and wis first (at least to 18) and then con before anything else. Group CommandsSyntax: follow <character> Syntax: group Syntax: group <character> FOLLOW starts you following another character. To stop following anyone else, just FOLLOW <yourself>. GROUP <character> makes someone who is following you a member of your group. Group members share experience points from kills and may use the GTELL and commands. If anyone in your group is attacked, you will automatically join the fight. If the <character> is already a member of your group, then GROUP will kick out the <character> from your group. Characters can also leave yourgroup by using a FOLLOW command to stop following you. GROUP with no argument shows statistics for each character in your group. You may FOLLOW and GROUP only with characters who are within five levels of your own. Objectsget put drop give sacrifice wear wield hold recite quaff zap brandish lock unlock open close pick inventory equipment look compare eat drink fill list buy sell value COMBATkill backstab cast 'flee' - If a fight you started is not going well you can use this command to FLEE to a safe area, however you will loose a small amount of experience points. 'kick' - Kicking allows the adventurer to receive an extra attack in combat. A failed kick may throw an unwary fighter off balance. 'rescue' - Rescue allows you to intercede in combat, protecting weaker characters. Success in rescuing depends on the skill rating, as well as a comparision of level, dexterity, and speed between the character and the target. 'disarm' - The disarm command allows you to disarm your apponent of his/her weapon. The best possible chance of disarming occurs when you are skilled both your own and your opponent's weapon. 'wimpy' - Wimpy is used to set auto fleeing. For example if you use the command wimpy 5 your character will automatically flee when you get down to 5 hit points Auto Commandsauto : show current status of all auto commands autoall : turn on or or off all auto commands autolist : list all automatic actions autoloot : take all equipment from dead mobiles autogold : take all gold from dead mobiles autosac : sacrifice dead monsters (if autoloot is on, only empty corpes) autoexit : display room exits upon entering a room autosplit: split up spoils from combat among your group members autoassit: makes you help group members in combat THE FOLLOWING IS TAKEN DIRECTLY FROM THE HELP FILE.
]]>" prompt.
]]> where the %* are the various variables you may set yourself.
]]>
Will set your prompt to "<10hp 100m 100mv>"
]]> Invites or removes a member from your clan.
member Accept or Deny an invitation to join a clan.
]]> # Sets the channel colour to #
]]>
]]> is optional. Many spells which need targets will use an
appropriate default target, especially during combat.
]]>
Syntax: drop coins
Syntax: get